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Feature

Stats and streaks: what you actually did

Locked hours, the hours you slip, streaks with two lifetime freezes, and your phone's own screen time beside them.

What actually happened, not a target you never set: hours locked, when the sessions were, and a streak with two freezes for life so one bad day does not erase a month.

Most screen-time apps show you a number that makes you feel bad on Sunday night and changes nothing. The numbers here are meant to be acted on: they answer *when* rather than *how much*, because when is the thing you can rearrange.

What the app tracks

FigureWhat it tells you
Locked timeHours your apps were actually blocked, by day and week.
Hour of dayWhen your sessions happen — and when they end early.
ConsistencyHow many of the last N days had a session at all.
TrendThis week against the one before, without a target you never set.
StreakConsecutive days with a session. A second, stricter streak counts only days you tapped the key.

Streak freezes

A streak that dies on the day you had flu is a streak that teaches you to distrust streaks. Two freezes exist for the life of the account — they cover a missed day and keep the count alive. Two, not unlimited, because a streak you cannot break is not a streak.

Your phone's own numbers, beside ours

Spark can also show the operating system's screen-time figures, so you are not comparing our number to a number in another app. On Android it goes further and splits the day into what you called productive and what you called distracting, with a summary at 10 p.m. and an optional nudge through the day. On iPhone the screen embeds Apple's own report — Apple renders it and does not share the underlying figures, so there is no split there.

The honest limits

  • These are numbers about sessions, not about attention. An hour locked is not an hour of good work.
  • The productive-or-distracting split is your own labelling, not a judgement the app makes.
  • On iPhone, Apple's report cannot be broken down by us. That is by Apple's design.
More features

The rest of what it does

The part you buy

Make the undo cost a walk.

Everything on this page is free and works without a key. The key is what turns “end session” from a tap into a walk to another room.